The Game of Many Things

Purpose: To create focus within a group setting, nonverbal/verbal communication and attentiveness to patterns

Age Group: Middle years- adults

Group Size: Medium to larger groups — need enough people to create various “circuits”

How to Play: 

This is a game about creating different individual “circuits” within the group with various gestures, movements, and verbalizations and then working towards executing all circuits simultaneously. The basic pattern I will list here, with a list of various “circuits”  you could utilize:

The class stands in a giant circle facing each other

Prompt everyone to hold up one hand and send one of the motions to someone in the circle. Tell the students that once they’ve received the motion, to put down their hand (so it is obvious who is still left to be picked) They will also need to be advised to remember who sent them the motion and who they sent the motion to within the circuit.

Once the motion has gone through every student in the circle and come back to you, go around the circle one more time to test the circuit, to make sure that everyone knows who they receive the motion from and who they send it to.

Once you have established the first circuit, introduce another— make sure the students know to send the new motion to a new person: new motion=new sender/receiver (in order to create a brand new circuit)

Repeat steps 1-4 with the new circuit, then try adding the first and the second so you have two different circuits running simultaneously. 

In order for this game to be successful, everyone needs to play a role in concentrating but also communicating to the person they are giving the motion to.

Different “circuits” to use:

pointing

thumbs up

going around the outside of the circle and vocalizing favourite food, dessert, etc. in a specific pattern.

air kisses (actually makes the noise)

ball tosses: single ball, multiple balls, multiple shapes, etc.

replace a person in the circle (so you physically  have to walk and touch a person on the back and take their spot in the circle, therefore the order of concentration is redistributed)

waving nose (place thumb on tip of your nose and wiggle your fingers)

* try making up gestures with your class with a clear call/response motion

Benefits:

  • Creates focus
  • Practices multitasking
  • teambuilding

Limitations:

  • Can become lengthy
  • Not suitable for younger children

Applications:

  • Drama practice
  • Helping students focus
  • Brain break
  • Practicing nonverbal communication

Adaptions:

  • Class can make up their own gestures
  • Incorporate more physical circuits to get students moving and make it a warm up
  • Add as many circuits as you want
  • Use to practice for exams by incorporating curriculum into the circuits
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